Over the last 7 days, the Interactive Home Entertainment industry has dropped 3.3%, driven by 37 Interactive Entertainment Network Technology Group declining 9.6%. Meanwhile, Guangxi Xinxunda Technology Group actually outperformed within the industry, gaining 16% in the last week. However, the industry is down 40% over the past year. Earnings are forecast to grow by 35% annually.
Has the Chinese Interactive Home Entertainment Industry valuation changed over the past few years?
Date | Market Cap | Revenue | Earnings | PE | Absolute PE | PS |
---|---|---|---|---|---|---|
Wed, 29 May 2024 | CN¥287.8b | CN¥79.0b | CN¥5.4b | 51.2x | 53.7x | 3.6x |
Fri, 26 Apr 2024 | CN¥302.5b | CN¥74.7b | -CN¥1,346,668,640.00 | 41.1x | -224.6x | 4x |
Sun, 24 Mar 2024 | CN¥370.2b | CN¥76.4b | -CN¥854,118,189.00 | 56.9x | -433.4x | 4.8x |
Tue, 20 Feb 2024 | CN¥319.1b | CN¥76.5b | -CN¥906,654,871.00 | 45x | -352x | 4.2x |
Thu, 18 Jan 2024 | CN¥323.7b | CN¥76.8b | -CN¥913,242,906.00 | 50x | -354.4x | 4.2x |
Sat, 16 Dec 2023 | CN¥406.8b | CN¥76.8b | -CN¥913,242,906.00 | 61x | -445.5x | 5.3x |
Mon, 13 Nov 2023 | CN¥392.4b | CN¥76.8b | -CN¥913,242,906.00 | 56x | -429.7x | 5.1x |
Wed, 11 Oct 2023 | CN¥383.4b | CN¥75.6b | -CN¥1,553,102,657.00 | 48.2x | -246.9x | 5.1x |
Fri, 08 Sep 2023 | CN¥401.1b | CN¥75.6b | -CN¥1,553,102,662.00 | 51.4x | -258.3x | 5.3x |
Sun, 06 Aug 2023 | CN¥435.8b | CN¥74.7b | -CN¥736,800,623.00 | 44x | -591.5x | 5.8x |
Tue, 04 Jul 2023 | CN¥483.1b | CN¥74.7b | -CN¥736,800,623.00 | 49.1x | -655.7x | 6.5x |
Thu, 01 Jun 2023 | CN¥528.6b | CN¥74.7b | -CN¥736,800,623.00 | 67.3x | -717.4x | 7.1x |
Sat, 29 Apr 2023 | CN¥539.3b | CN¥77.3b | CN¥8.2b | 67.6x | 66x | 7x |
Mon, 27 Mar 2023 | CN¥405.2b | CN¥74.3b | CN¥7.6b | 47.7x | 53.2x | 5.5x |
Wed, 22 Feb 2023 | CN¥332.1b | CN¥74.2b | CN¥6.4b | 41.3x | 51.7x | 4.5x |
Fri, 20 Jan 2023 | CN¥287.9b | CN¥74.2b | CN¥6.4b | 38.4x | 44.9x | 3.9x |
Sun, 18 Dec 2022 | CN¥262.6b | CN¥74.2b | CN¥6.4b | 38.9x | 40.9x | 3.5x |
Tue, 15 Nov 2022 | CN¥256.0b | CN¥74.1b | CN¥6.4b | 39.6x | 39.9x | 3.5x |
Thu, 13 Oct 2022 | CN¥234.5b | CN¥75.8b | CN¥8.8b | 20.1x | 26.7x | 3.1x |
Sat, 10 Sep 2022 | CN¥265.0b | CN¥75.8b | CN¥8.8b | 22.3x | 30.2x | 3.5x |
Mon, 08 Aug 2022 | CN¥273.2b | CN¥75.3b | CN¥10.6b | 25.7x | 25.9x | 3.6x |
Wed, 06 Jul 2022 | CN¥275.2b | CN¥75.3b | CN¥10.6b | 23.2x | 26.1x | 3.7x |
Fri, 03 Jun 2022 | CN¥265.7b | CN¥75.3b | CN¥10.6b | 22.7x | 25.2x | 3.5x |
Sun, 01 May 2022 | CN¥272.9b | CN¥76.3b | CN¥9.6b | 21.3x | 28.6x | 3.6x |
Tue, 29 Mar 2022 | CN¥309.8b | CN¥72.6b | CN¥11.5b | 22.9x | 27x | 4.3x |
Thu, 24 Feb 2022 | CN¥322.2b | CN¥70.1b | CN¥12.5b | 22.9x | 25.8x | 4.6x |
Sat, 22 Jan 2022 | CN¥363.8b | CN¥70.1b | CN¥12.5b | 26.9x | 29.2x | 5.2x |
Mon, 20 Dec 2021 | CN¥377.6b | CN¥70.1b | CN¥12.5b | 25x | 30.3x | 5.4x |
Wed, 17 Nov 2021 | CN¥376.7b | CN¥70.1b | CN¥12.5b | 26x | 30.2x | 5.4x |
Fri, 15 Oct 2021 | CN¥314.5b | CN¥68.8b | CN¥12.2b | 22.3x | 25.7x | 4.6x |
Sun, 12 Sep 2021 | CN¥318.3b | CN¥68.8b | CN¥12.2b | 23.1x | 26x | 4.6x |
Tue, 10 Aug 2021 | CN¥285.3b | CN¥69.3b | CN¥12.3b | 21.3x | 23.2x | 4.1x |
24.4x
How does Chinese Interactive Home Entertainment compare with similar industries?
CN Market | -2.58% | |
Telecom | -4.91% | |
Entertainment | -6.06% | |
Interactive Home Entertainment | -6.07% | |
Movies and Entertainment | -6.04% |
Which companies have driven the market over the last 7 days?
Company | Last Price | 7D | 1Y | Valuation | |
---|---|---|---|---|---|
300518 Guangxi Xinxunda Technology Group | CN¥10.34 | 17.1% +CN¥301.1m | -51.6% | PS11.8x | |
2425 Kaiser (China) Culture | CN¥3.51 | 0.3% +CN¥9.5m | -35.9% | PS6.7x |